This is a collection of all the best board games of 2020 lists. There are many different board game reviewers and personalities and they all have an opinion about the best board games released in 2020. This is a recap of all the lists and some findings of overall popularity. It is so frustrating to search “best board games of 2020” and the 1st result is some big random newspaper that put the most generic title from 10 years ago in their #1 spot. That is not what this is supposed to be. These are only lists regarding board games that were actually released in 2020, not just available during the year.




Best Board Games of 2020 People’s Choice
By Dice Tower

  1. Gloomhaven: Jaws of the Lion
  2. Viscounts of the West Kingdom
  3. The Crew: The Quest for Planet Nine
  4. Calico
  5. Forgotten Waters
  6. Dune: Imperium
  7. Pandemic Legacy: Season 0
  8. Dwellings of Eldervale
  9. Lost Ruins of Arnak
  10. Tekhenu: Obelisk of the Sun

Best Board Games of 2020 With The Guys
By Dice Tower


  1. The Crew: The Quest For Planet Nine
  2. Dune: Imperium
  3. Pandemic Legacy: Season 0
  4. Forgotten Waters
  5. Whistle Mountain
  6. Dominations: Road To Civilization
  7. Nidavellir
  8. Beyond The Sun
  9. Monumental
  10. Dwellings of Eldervale


  1. The Grand Carnival
  2. Unmatched: Cobble & Fog
  3. Pandemic Legacy: Season 0
  4. Coatl
  5. Fallout Shelter: The Board Game
  6. Mariposas
  7. Honey Buzz
  8. Dwellings of Eldervale
  9. The Search For Planet X
  10. Paleo


  1. Dwellings of Eldervale
  2. Dune: Imperium
  3. Monumental
  4. The Isle of Cats
  5. Viscounts of the West Kingdom
  6. Mezo
  7. Tidal Blades
  8. In The Hall of the Mountain King
  9. Nidavellir
  10. Endangered


  1. Dune: Imperium
  2. Dwellings of Eldervale
  3. Project Elite
  4. Forgotten Waters
  5. Fallout Shelter: The Board Game
  6. Marvel United
  7. Chronicles of Crime 1400
  8. Pandemic Legacy: Season 0
  9. Starcadia Quest
  10. Moonrakers

My Top 10 Favorite Tabletop Games of 2020 (New & Sequels)
By Jamey Stegmaier, Stonemaier Games


  1. Dune: Imperium
  2. The Isle of Cats
  3. Tidal Blades: Heroes of the Reef
  4. Lost Ruins of Arnak
  5. Beyond the Sun
  6. The Crew: The Quest For Planet Nine
  7. Honey Buzz
  8. In the Hall of the Mountain King
  9. Flotilla
  10. Watergate | Hierarchy


  1. TIME Stories Revolution
  2. Mysterium Park
  3. Azul: Summer Pavilion
  4. Glen More II: Chronicles
  5. Rajas of the Ganges: The Dice Charmers
  6. Pandemic Legacy Season 0
  7. The King Is Dead
  8. MTG Jumpstart
  9. Marco Polo 2
  10. Marvel Villainous

The Best Board Games of 2020
By The Brothers Murph

  1. Lost Ruins of Arnak
  2. Viscounts of the West Kingdom
  3. Rajas of the Ganges: The Dice Charmers
  4. My City
  5. Finishing Time
  6. Sonora
  7. Monumental
  8. Gloomhaven: Jaws of the Lion
  9. Calico
  10. Tekhenu: Obelisk of the Sun

Top 10 Board Games of 2020: Guys Edition
By Tantrum House


  1. Wingspan: Oceania
  2. Merchants of Dunhuang
  3. Cubitos
  4. The Crew: The Quest for Planet Nine
  5. Gloomhaven: Jaws of the Lion
  6. Tammany Hall
  7. Chrono Corsairs
  8. Fort
  9. Ganesha
  10. Inner Compass


  1. Viscounts of the West Kingdom
  2. Scooby Doo! Escape from the Haunted Mansion
  3. Merchants Cove
  4. Cubitos
  5. Dwellings of Eldervale
  6. Ohanami
  7. Project L
  8. Calico
  9. Oceans
  10. Santa Monica


  1. Court of Miracles
  2. Ettin
  3. Stygian Society
  4. Fallout Shelter: The Board Game
  5. Holi: Festival of Colors
  6. Super Fantasy Brawl
  7. Calico
  8. Splendor Marvel
  9. Apollo NASA Moon Mission
  10. Project Elite


  1. The Crew: Quest for Planet Nine
  2. Tekhenu: Obelisk of the Sun
  3. Whistle Mountain
  4. Lost Ruins of Arnak
  5. Beyond the Sun
  6. Holi: Festival of Colors
  7. Merchants of Dunhuang
  8. Mariposas
  9. One Small Step
  10. Gates of Mara

Top 10 Board Games of 2020: Gals Edition
By Tantrum House


  1. Santa Monica
  2. Planet Unknown
  3. Calico
  4. Atheneum: Mystic Library
  5. The Crew: The Quest for Planet Nine
  6. Fallout Shelter: The Board Game
  7. MonsDRAWsity
  8. Ohanami
  9. Gorinto
  10. The Isle of Cats


  1. Tekhenu: Obelisk of the Sun
  2. The Crew: The Quest for Planet Nine
  3. Lost Ruins of Arnak | The Search for Planet X
  4. Whistle Mountain
  5. Beyond the Sun | The Isle of Cats
  6. Sorcerer City | Dwellings of Eldervale
  7. Atheneum: Mystic Library
  8. My City
  9. Super-skill Pinball 4-cade
  10. Stellar


  1. Viscounts of the West Kingdom
  2. Sonora
  3. Santa Monica
  4. Tammany Hall
  5. Hues and Cues
  6. Project L
  7. Sagrada: Life Expansion
  8. Ohanami
  9. The Crew: The Quest for Planet Nine
  10. Tang Garden


  1. Wingspan: Oceania
  2. Tapestry: Plans & Ploys
  3. Hues and Cues
  4. P For Pizza
  5. Sonora
  6. Santa Monica
  7. Mysterium Park
  8. Mariposas
  9. Floor Plan
  10. Starlink

The Best Board Games of 2020
By The Game Boy Geek

  1. The Search for Planet X
  2. Whistle Mountain
  3. MicroMacro: Crime City
  4. Lost Ruins of Arnak
  5. Forgotten Waters
  6. Stay Cool
  7. Calico
  8. Pan Am
  9. Inner Compass
  10. Aftershock: San Francisco & Venice

Top 10 Board Games of 2020
By Roll For Crit


  1. Far Away
  2. Forgotten Waters
  3. Oceans
  4. Fort
  5. My City
  6. Pendulum
  7. Gloomhaven: Jaws of The Lion
  8. Calico
  9. Lost Ruins of Arnak
  10. Whistle Mountain


  1. Oceans
  2. Forgotten Waters
  3. The Search For Planet X
  4. Fort
  5. Viscounts of the West Kingdom
  6. Far Away
  7. Whistle Mountain
  8. Gloomhaven: Jaws of The Lion
  9. Calico
  10. Pendulum

Top 10 Board Games of 2020
By Man Vs Meeple


  1. Dice Throne Adventures
  2. Etherfields
  3. Whistle Mountain
  4. 7 Wonders Duel: Agora
  5. Tekhenu: Obelisk of the Sun
  6. Hallertau
  7. Alma Mater
  8. Paleo
  9. Zombie Teenz Evolution
  10. Pandemic Legacy: Season 0

Loremaster Ryan

  1. Bonfire
  2. Dune: Imperium
  3. On Mars
  4. My City
  5. Lost Ruins of Arnak
  6. Whistle Mountain
  7. Gloomhaven: Jaws of the Lion
  8. The Search For Planet X
  9. The Once and Future Kang
  10. Under Falling Skies

Off Duty Ninja

  1. Alma Mater
  2. Whistle Mountain
  3. Tiny Epic Dinosaurs
  4. Etherfields
  5. Rococo: Deluxe Edition
  6. Sonora
  7. Viscounts of the West Kingdom
  8. Nova Luna
  9. Tang Garden
  10. The Rise of Red Skull

Just David

  1. Lost Ruins of Arnak
  2. Tekhenu: Obelisk of the Sun
  3. My City
  4. Dwellings of Eldervale
  5. The Isle of Cats
  6. Calico
  7. Tidal Blades: Heroes of the Reef
  8. Oceans
  9. Tawantinsuyu: The Inca Empire
  10. Beyond The Sun

Top Ten Games of 2020
By The Broken Meeple

  1. Lost Ruins of Arnak
  2. Viscounts of the West Kingdom
  3. Mysterium Park
  4. The Search For Planet X
  5. Under Falling Skies
  6. Dwellings of Eldervale
  7. On Mars
  8. Tekhenu: Obelisk of the Sun
  9. Kingdom Rush: Rift In Time
  10. Tang Garden

The 10 Best Board Games of 2020
By Meeple University

  1. Lost Ruins of Arnak
  2. The Crew: The Quest for Planet Nine
  3. Anno 1800
  4. Dwellings of Eldervale
  5. Hadrian’s Wall
  6. Kingdom Rush: Rift In Time
  7. Seastead
  8. Viscounts of the West Kingdom
  9. Red Outpost
  10. Sleeping Gods

Top 10 Board Games of 2020
By Board Game Quest


  1. Rallyman GT
  2. Lost Ruins of Arnak
  3. Oceans
  4. Marvel United
  5. Aliens: Another Glorious Day in the Corps
  6. Blitz Bowl Season 2
  7. Unmatched: Cobble & Fog
  8. Tidal Blades: Heroes of the Reef
  9. The Grand Carnival
  10. Horizon Zero Dawn: The Board Game


  1. Pandemic Legacy: Season 0
  2. Marvel United
  3. Dune: Imperium
  4. 18Chesapeake
  5. Ride the Rails
  6. On Mars
  7. Expedition to Newdale
  8. Tekhenu: Obelisk of the Sun
  9. Zombie Teenz Evolution
  10. Furnace

The 15 Best Board Games of 2020
By Paste Magazine

  1. The Search for Planet X
  2. Fort
  3. Sonora
  4. Tekhenu: Obelisk of the Sun
  5. Pendulum
  6. My City
  7. The Shores of Tripoli
  8. Nova Luna
  9. Oceans
  10. Azul: Summer Pavilions
  11. Curious Cargo
  12. Marvel Villainous: Infinite Power
  13. Dragomino
  14. New York Zoo
  15. Half-Truth

The Best Board Games of 2020
By Vulture



The game is a member of the 18xx series of games, based on 1829 set, set in the Chesapeake region of the United States and west to Ohio and the West Virginia Coalfields. Players represent investors in railroad companies, spending their initial capital to buy wholly owned private companies and minor companies and later shares in public companies. The public companies are each controlled by the largest shareholder (its president). Public companies build track and run trains in order to earn revenues. Public company revenues can be paid out as dividends to shareholders or retained to fund further track and rolling stock. For 2 – 6 players, games run approximately 180 minutes.

FOR MORE: Buy 18Chespeake on Amazon


7 Wonders Duel: Agora

This is an expansion for the game 7 Wonders Duel. The game features a new board called the Senate, comprising six separate chambers that provide players with benefits once they take possession of the area. Players can obtain a Senate chamber by taking senator cards. Should any player successfully take control of the majority of Senate chambers then they automatically win the game. For 2 players, games run about 30 minutes.

FOR MORE: Buy 7 Wonders Duel Agora on Amazon


Aftershock: San Francisco & Venice

The world has been hit with mega earthquakes. The worst destruction devastated the San Francisco Bay area. It is a time of rebuilding to restore this area to its former glory. This is an area control game. Players will spend money to acquire cards, which are used to increase population, build bridges, and determine where aftershocks occur. Negotiate with other players to score areas on the placement board. Spend money wisely to acquire the needed cards that move people back into the demolished areas. Make deals to score points in Aftershock. For 2 – 5 players, games run about 60 minutes.

FOR MORE: Buy Aftershock San Francisco & Venice on Amazon


Aliens: Another Glorious Day in the Corps

This is a co‑operative survival board game in which you and your team of specialist Colonial Marines will gear up with serious firepower and head into Hadley’s Hope to find survivors and answers. But you’re not alone. To survive, you’ll need to work together, keep your cool, and stay frosty to fight off relentless Xenomorph ambushes and get out of there alive. There are 6 different missions for your team to work through. For 1 – 6 players, games last approximately 60 – 120 minutes.

FOR MORE: Buy Aliens Another Glorious Day in the Corps on Amazon


Alma Mater

The game has players serving as a headmaster of one of the independent universities in the 15th century. Players seek to strengthen their school’s reputation and standing. To achieve these goals, players need to recruit the best staff and students, exchange knowledge with other schools, and become experts in the school’s four disciplines. For 2 – 4 players, games last 90 – 150 minutes.

FOR MORE: Buy Alma Mater on Amazon


Anno 1800

Based on the popular PC video game, here you continuously build up your own industry to develop your home island. Ship fleets allow for lively trade and the development of new islands in the Old and New World. You have to fulfill the wishes of your own population. While the inhabitants are initially satisfied with bread and clothing, they soon demand valuable luxury goods. You must plan production chains sensibly and keep an eye on the specialization of your population. Your goal is to have a wise distribution of farmers, workers, craftsmen, engineers, and investors. For 2 – 4 players, games run approximately 120 minutes.

FOR MORE: Buy Anno 1800 on Amazon


Apollo NASA Moon Mission

President Kennedy challenged the nation to land astronauts on the moon by the end of the decade. Now it’s up to you to walk in the footsteps of NASA’s pioneers and embark on the missions that made history. One player takes on the role of Mission Control on Earth, while the other players are Astronauts up in the command module. Astronauts must guide their craft through multiple flight stages by maintaining their life support, power, comms, and flight control systems via rolling dice and assigning them to their tasks. Mission Control can spend tokens to relay information to the Astronauts or to aid them by providing bonuses to their dice or boosting systems. Work together and strategize to complete flight stages, overcome obstacles, repair the spacecraft, and keep communication clear. For 2 – 5 players, games go 30 – 60 minutes.

FOR MORE: Buy Apollo NASA Moon Mission on Amazon


Atheneum: Mystic Library

The magic exam is tomorrow so you and your classmates head to the library. Players must study for the exam while cleaning up the library. During the game, you can score points for objectives by placing books on your shelves in specific configurations. At the end of the game, you score points for full shelf compartments, decorative candles, and shelved books of your favorite subject. Whoever earns the most points throughout the game wins. For 2 – 5 players, games last 30 – 45 minutes.

FOR MORE: Buy Atheneum Mystic Library on Amazon


Azul: Summer Pavilion

At the turn of the 16th Century, King Manuel I commissioned Portugal’s greatest artisans to construct grandiose buildings. After completing other structures, he wats to construct a summer pavilion to honor the royal family. Draw tiles at random from the bag to refill each of the five, seven, or nine factories with four tiles each. Draw tiles as needed to refill the ten supply spaces on the central scoring board. Players then take turns drafting tiles. You can choose to take all of the tiles of a non-wild color on a factory and place them next to your board. After all tiles have been claimed, players then take turns placing tiles on their individual boards trying to create sets to get big points. For 2 – 4 players, games go for 30 – 45 minutes.

FOR MORE: Buy Azul Summer Pavilion on Amazon


Beyond The Sun

This is a space civilization game in which players collectively decide the technological progress of humankind at the dawn of the Spacefaring Era, while competing against each other to be the leading faction in economic development, science, and galactic influence. The game is played over a variable number of rounds until a number of game-end achievements are collectively claimed by the players. The winner is the faction with the most victory points, which are obtained by researching technologies, improving their economy, controlling and colonizing systems, and completing various achievements and events throughout the game. For 2 – 4 players, games last 60 – 120 minutes.

FOR MORE: Buy Beyond The Sun on Amazon


Blitz Bowl Season 2

Welcome Sports Fans! Blitz Bowl – Season 2 is a fast-paced sports game that pits two teams against each other in a battle to achieve touchdowns, complete Challenges, and score the most points, through a mixture of skill, luck, and aggression. The teams are small, the games are fast, and the action is intense as each player seeks to distinguish themselves in the eyes of Nuffle in the infamous Crush recruitment rituals. Blitz Bowl features a number of elements that will be familiar to fans of Blood Bowl, so the two games are ideal companions to each other. For 2 players, games run 30 – 60 minutes.

FOR MORE: Buy Blitz Bowl Season 2 on Amazon



You are a group of gnomes and you need to light bonfires to brighten the cities on the otherwise dark planet, an art that has been lost. You try yourself to visit the cities and learn how to ignite the bonfires once again: You must visit the guardians of light on their holy islands and ask for tasks to prove your good will. For each completed task, they will re-ignite one extinguished bonfire. Whoever manages to earn the greatest trust from the guardians and manages to brighten their city the most will win the game. You will play in turn order until a fixed number of tasks has been solved, after which each player has 5 more turns. During final scoring, you will receive points for your completed tasks (the bonfires) and any improvements made there (portals, landscapes or guardians). For 1 – 4 players, games run 70 – 100 minutes.

FOR MORE: Buy Bonfire on Amazon



Players compete to sew the coziest quilt as they collect and place patches of different colors and patterns. Each quilt has a particular pattern that must be followed, and players are also trying to create color and pattern combinations that are not only aesthetically pleasing, but also able to attract the cuddliest cats. Turns are simple, select a single patch tile from your hand and sew it into your quilt, then draw another patch into your hand from the three available. If you are able to create a color group, you may sew a button onto your quilt. If you are able to create a pattern combination that is attractive to any of the cats, it will come over and curl up on your quilt. For 1 – 4 players, games go 30 – 45 minutes.

FOR MORE: Buy Calico on Amazon


Chronicles of Crime 1400

This is standalone game brings back well-known mechanisms of the original Chronicles of Crime game while adding the new twists of being set in the year 1400. It is its own game, but does have an interconnected narrative with the other games in “The Millennium Series”. This is a app driven deduction game where players must work together as a team, taking in the clues and characters that come your way, and navigate your path to solving the mysteries within. For 1 – 4 players, games run 60 – 90 minutes.

FOR MORE: Buy Chronicles of Crime 1400 on Amazon


Chrono Corsairs

On the cursed shores of Ouroboros Island, a fearsome time storm has wrecked several pirate ships in a desolate harbor. What’s worse, you’re cursed to live the same day over and over again until the time storm subsides. At the start of each loop, players simultaneously select plans to place into their timeline. Then, you follow those plans to move your crew around the island. Events happen at the same time in the same place every loop, so as you explore the island, you’ll unlock its secrets and learn to avoid its many dangers. For 2 – 5 players, games last approximately 60 – 75 minutes.

FOR MORE: Buy Chrono Corsairs on Amazon



The election of the Aztec High Priest is imminent. In order to prove their value and merit, the contenders engage in a race for prestige to win the favor of the gods. Players work to build the most beautiful and valuable serpents. The serpents, or Cóatl, are constructed with a head, a tail, and a number of body tiles, each made from chunky, colorful plastic. On a turn, players will either take tiles from the central board to their personal board, or work to construct one of their Cóatls with the different tiles they’ve collected. The game end is triggered when one player finishes their third Cóatl, with most points being the winner. For 1 – 4 players, games run 30 – 60 minutes.

FOR MORE: Buy Cóatl on Amazon


Court of Miracles

You must lead a guild of beggars, plot, use trickery and opportunism to build your renown and take over the old 16th century Paris. On your turn, you may play a plot card, you have to place one of your three Rogue tokens, face down (secret ability), on any available spot in a neighborhood, and benefit from the effect of your spot (receive coins, draw plot cards or move the Penniless King forward along his path). You may then perform the action of the neighborhood. When a neighborhood is fully occupied, settle a standoff revealing each player’s Rogue(s) token to know which player takes control of the neighborhood. Controlling these grants rewards. For 2 – 5 players, games go about 40 minutes.

FOR MORE: Buy Court of Miracles on Amazon


Crew: The Quest for Planet Nine, The

Players set out as astronauts on an uncertain space adventure, exploring the rumors about an unknown planet. The eventful journey through space extends over 50 exciting missions. But this game can only be defeated by meeting common individual tasks of each player. With each mission, the game becomes more difficult. After each, the game can be paused and continued later. During each mission, it is not the amount of tricks, but the right tricks at the right time that count. For 2 – 5 players, each game runs about 20 minutes.

FOR MORE: Buy The Crew The Quest for Planet Nine on Amazon



Be fast or be last. Players take on the role of participants in the annual Cube Cup, a race of strategy and luck to determine the Cubitos Champion. Each player has a runner on the racetrack and a support team, which is represented by all the dice you roll. Each turn, you roll dice and use their results to move along the racetrack, buy new dice, and use abilities — but you must be careful not to push your luck rolling too much or you could bust. For 2 – 4 players, games go for 30 – 60 minutes.

FOR MORE: Buy Cubitos on Amazon


Curious Cargo

This is a game in which you go head-to-head against your opponent by building up the infrastructure of your facility, calling in trucks at the right moment, all while perfectly timing the shipping and receiving of cargo to score the most points. Connect an interweaving web of lines to your shipping and receiving spaces. Play with two-color conveyor tiles, or step it up for an advanced experience and play with all three colors. Ship your custom-shaped cargo tokens to your opponent to interfere with their logistics plans. For 2 players, games last approximately 30 – 60 minutes.

FOR MORE: Buy Curious Cargo on Amazon


Dice Throne Adventures

This is an expansion. Now within the Dice Throne universe, this pack gives you opportunities at exploration, gold, treasure, upgrades, minions, boss battles, and even a shopkeeper named Rosella. This is a cooperative expansion that allows up to 4 players to use the heroes you already own in a brand new way. Work together over a series of game nights to travel from the Crimson Sands all the way to the Mad King’s throne room. Your heroes will gain permanent deck upgrades with each session, but don’t become overconfident. The King hasn’t lost a single battle in a thousand years and he’s eager for a real challenge. For 1 – 4 players, games run 90 – 120 minutes.

FOR MORE: Buy Dice Throne Adventures on Amazon


Dominations: Road to Civilization

In this domino-based civilization building game, players take on the role of a primitive tribe, which they will seek to grow into a nation whose influence will echo through the ages. Place your triangular dominos carefully to expand your population and obtain the knowledge that will determine how your society is shaped over time. You can use this knowledge to build cities and master skills, thus creating the legacy for which your civilization will be remembered. Each time you master a skill, it becomes one of the pillars of your society, opening doors to new possibilities and increasing your power. The player with the most points at the end of the game wins. For 2 – 4 players, game go for 60 – 120 minutes.

FOR MORE: Buy Dominations Road To Civilization on Amazon



The Kingdomino family is expanding with Dragomino, a version for children who are going to go in search of dragon eggs. The big moment has arrived. You have been named “dragon trainer”, and you have the chance to meet them on a mysterious island. But you are not the only trainer sent to these lands. You need to discover the most eggs to win. Players draft from a limited supply of tiles and add their selections into their personal board to build high scoring set. For 2 – 4 players, games run approximately 15 minutes.

FOR MORE: Buy Dragomino on Amazon


Dune: Imperium

Based on the classic novel and film, you are a leader of one of the Great Houses of the Landsraad. You will need to raise your banner and marshal your forces and spies. War is coming, and at the center of the conflict is Arrakis – Dune, the desert planet. You start with a unique leader card, as well as deck identical to those of your opponents. As you acquire cards and build your deck, your choices will define your strengths and weaknesses. Cards allow you to send your Agents to certain spaces on the game board, so how your deck evolves affects your strategy. For 1 – 4 players, games last 60 – 120 minutes.

FOR MORE: Buy Dune Imperium on Amazon


Dwellings of Eldervale

Set in a once lost magical world, giant elemental monsters roam while dragons, wizards and warriors battle for dominance over 8 elemental realms. Players control unique factions seeking to adventure, battle, grow in power and ultimately dwell Eldervale, shaping it to their vision. Players take turns placing a worker in Eldervale or regrouping and activating their tableau of adventure cards. Action spaces include realms key to power: a summoning portal, an ancient mill, the lost fortress, deep dungeons, and a crumbling mage tower and the elemental lands of Earth, Air, Fire, Water, Light, Dark, Order and Chaos. Magic cards grant spells, quests and prophecies to players. For 1 – 5 players, games run 60 – 150 minutes.

FOR MORE: Buy Dwellings of Eldervale on Amazon



The march of humankind’s progress threatens the survival of many species. It’s up to you and your team to save them. Work with your fellow conservationists to save tigers and sea otters from extinction. Influence the UN to save the animals and stop environmental destruction. If four UN ambassadors vote yes on the resolution then the players win. But until the vote takes place, players need to keep the destruction at bay, and keep the animals alive. Each turn players will roll the dice they can allocate to action cards. After actions are taken, mating pairs will have a chance to procreate, and destruction tiles will enter the board, possibly killing already scarce animals. For 1 – 5 players, games go for 60 – 90 minutes.

FOR MORE: Buy Endangered on Amazon



A series of unique Dreams await to be discovered through tense exploration and tactical encounters. Learn about the Dreamers, their forgotten past, and their desperate mission. Uncover the surreal, sprawling dreamscapes. Just don’t be surprised when—just like dreams often do—they become a little disturbing… Prepare to be challenged by escape-room like riddles. Spot a clue in the image. See a hidden link between several pieces of information. Use your instinct as much as your logic. For 1 – 4 players, game last approximately 90 – 180 minutes.

FOR MORE: Buy Etherfields on Amazon



From the mists of war, a pair of great nations rise together like a two-headed giant. They march across the land crushing their foes. As one, they combine their strengths, thwart their enemies, and achieve a triumphant destiny. Teams of two compete against each other in fierce skirmishes and fast global conflicts. Your alliance shares strategies, defenses, and resources as you face off against neighboring enemies. You can even expand to 16+ players with multiple copies of the game. Each of the eight unique nations has a different focus and playing style, designed to be a formidable opponent or a reliable friend. For 2 – 8 players, games run about 60 minutes.

FOR MORE: Buy Ettin on Amazon


Expedition to Newdale

Players compete in different chapters to experience the world of the Longsdale kingdom once again. The story of Expedition to Newdale starts about five years after the events from Oh my Goods! Escape to Canyon Brook, but you don’t need to know the prequels at all. Each chapter of the game lasts about 90 minutes which adds up to around 12 hours of exciting campaign gameplay. And when you found your favorite chapter while playing the campaign, you can always come back and play it again to have even more fun. For 1 – 4 players, game go for about 90 minutes.

FOR MORE: Buy Expedition to Newdale on Amazon


Fallout Shelter: The Board Game

Based on the hit mobile game from Bethesda Softworks, this game sees you take on the role of a vault officer fostering happiness among the citizens of your vault. With the election of a new Overseer looming, the officer who can gain the most happiness among the dwellers is sure to lock up the election and attain victory. As an officer, you’ll have to direct your dwellers to where they’ll spend their time in the vault, whether it’s spending some time relaxing in the lounge, gathering vital resources like food in the community gardens, or battling a radroach infestation in the game room, but make sure happiness and efficiency are achieved. For 2 – 4 players, games run 60 – 90 minutes.

FOR MORE: Buy Fallout Shelter The Board Game on Amazon


Far Away

This is a board game about discovery, survival, and the crushing loneliness of being the only two humans for lightyears. Join the Federation Alliance, a bureaucracy with an ambitious charter of mapping new worlds and a minimalist budget. Succeed in a variety of missions on randomly generated worlds with unique ecosystems, without luxuries like radios, landing gear, and medical supplies. Trust in your partner is paramount since, without radios, you can’t communicate (in real life) after separating on the game board. For 2 players, games last 90 – 150 minutes.

FOR MORE: Buy Far Away on Amazon


Finishing Time (aka Feierabend)

You are playing a team of workers (female, male, and non-binary, too). Each day you leave work stressed and look for some fun in the evenings — but thanks to a 70-hour work week and a low income, you don’t have many possibilities for relaxation. Sure, you can head to the pub for drinks, go on blind dates to find a partner, or fish or jog outside, but this is not a good work-life balance. It’s a rat race. This is a worker placement game that has you managing your workers’ overall happiness and wellbeing. For 1 – 6 players, games run about 45 – 75 minutes.

FOR MORE: Buy Finishing Time on Amazon


Floor Plan

Players take on the role of an Architect designing a house for a client. Each round, a pair of dice are rolled and then players will act simultaneously, using the dice to either draw a new room onto their floor plan or add crucial architectural and landscaping features. The game ends when any player has completed two tasks for the client. The player with the most points is the winner – the client likes their design best and they earn that lucrative commission. For 1 – 100 players, games last 20 – 40 minutes.

FOR MORE: Buy Floor Plan on Amazon



As water levels rose in the aftermath, the remnants of humanity fled their homes and took to the sea. World leadership came together to build a massive Flotilla, mankind’s last bastion of civilization. That was ten years ago. This deck building plus game features two interweaving modes. As you try to outpace your opponents in bringing prosperity to humanity’s new home. You begin the game as a “Sinkside” Fleet Commander, commissioned by world leaders to explore the new face of the ocean, scour the depths for resources, and rescue any survivors you come across. At any point in the game, you may choose to turn “Skyside,” by selling your skiffs, and leaving your seafaring life behind to now grow the Flotilla itself. For 3 – 5 players, games go for 90 – 150 minutes.

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Forgotten Waters

This is a Crossroads Game set in a world of fantastical pirate adventure. In it, players take on the role of pirates sailing together on a ship, attempting to further their own personal stories as well as a common goal. The world of Forgotten Waters is silly and magical, with stories designed to encourage players to explore and laugh in delight as they interact with the world around them. It’s a game in which every choice can leave a lasting impact on the story, and players will want turn over every rock just to see what they find. Forgotten Waters features five scenarios and a massive location book that provides players with tons of choices wherever they go. For 3 – 7 players, games run 120 – 240 minutes.

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You’re a kid! And like many kids, you want to grow your circle of friends, collect pizza and toys, and build the coolest fort. By doing this cool stuff, you’ll score victory points, and at the end of the game, the player with the most victory points wins. During your turn, you have limited actions that allow you to build up your infrastructure, gain resources and add new kids from the playground to your crew in an interesting deck building mechanic. Your cards not only let you take actions on your own turn but also let you follow the other players’ actions on their turns. For 2 – 4 players, games run around 20 – 40 minutes.

FOR MORE: Fort Page | How To Play Fort | Fort Review | Games Like Fort | Buy Fort on Amazon



Players take on the roles of 19th-century capitalists building their industrial corporations and aspiring to make as much money as they can by purchasing companies, extracting resources, and processing them in the best combinations possible. The game is played over four rounds, and each round consists of two phases: Auction and Production. During the auction, 6-8 company cards are laid out with their basic sides face up. Players take turns placing one of their discs on one of these cards, with restrictions. Thus, you’ll place discs on four cards. Once all the discs are placed, whoever placed the highest-valued disc will claim it, but first anyone with a lower-valued disc on this card will gain compensation. Once all the cards have been claimed or discarded, players enter the production phase, using their cards in the order of their choice. For 2 – 4 players, games last 30 – 60 minutes.

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Lord Ganesha is an Indian god of wisdom and prosperity. He is a patron of arts, sciences, and creativity. He can remove obstacles from your path. For each turn in this game, you chose whether to place gems on the mandala to score points or to save them in order to score even more points in the future. You choose from one of three actions on your turn and this is all to strategically drafting the best materials and creating sets worth the biggest points. For 2 – 4 players, games go for roughly 20 – 45 minutes.

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Gates of Mara

Lead your tribe to the Gates of Mara, portals to realms of pure elemental energy. Encounter powerful elemental lords, manipulate intricate economies and summon colorful magic. Vie for the most influence in each realm so you can establish your tribal claims. You can lead reptilian dragonkin, the amphibious goblins, the insectoid antids, or the arboreal elves. Strategically position your workers around the realms and gates. Enchant your tribe members to give them new abilities. Compete for short-term objectives, but keep your eyes on your influence. Only the player with the most influence can lay the proper claim and achieve victory. For 2 – 4 players, games last approximately 90 – 180 minutes.

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Glen More II: Chronicles

Each player represents the leader of a Scottish clan from the early medieval ages until the 19th century, a leader looking to expand their territory and wealth. The success of your clan depends on your ability to make the right decision at the right time, be it by creating a new pasture for your livestock, growing barley for whisky production, selling your goods on the various markets, or gaining control of special landmarks such as lochs and castles. For 2 – 4 players, games run 90 – 120 minutes.

FOR MORE: Buy Glen More II Chronicles on Amazon


Gloomhaven: Jaws of the Lion

This is a standalone game that takes place before the events of Gloomhaven. Gloomhaven: Jaws of the Lion is aimed at a more casual audience to get people into the gameplay more quickly. All of the hard-to-organize cardboard map tiles have been removed, and instead players will play on the scenario book itself, which features new artwork unique to each scenario. The last barrier to entry — i.e., learning the game — has also been lowered through a simplified rule set and a five-scenario tutorial that will ease new players into the experience. For 1 – 4 players, games last for roughly 30 – 120 minutes.

FOR MORE: Buy Gloomhaven Jaws of the Lion on Amazon



A Gorinto is a type of Japanese pagoda of the five elements: earth (cube), water (sphere), fire (pyramid), air (crescent), and void (lotus). It often housed the relic of a Buddha or saint, and together represent the realm of perfect understanding. Players take turns selecting element tiles from the Path (perimeter) and moving them onto the Mountain (game board). Each element collects in a unique pattern. The elements collected each turn will allow you to collect more elements over the turns and rounds. Points are scored at the end of each round based on goals selected at the start of the game, as well as the elements chosen at the end of the game. For 1 – 4 players, games run 30 – 60 minutes.

FOR MORE: Buy Gorinto on Amazon


Grand Carnival, The

Players compete to create the most impressive carnival this town has ever seen. You’ll need to carefully plan your carnival’s layout, build attractions, hire staff, and manage the crowds, all while learning a few tricks of the trade. Each turn, players cover a number on their player board, then select an action. The covered number determines the effectiveness of their action — and won’t become available again until the next round — so players need to think carefully about which number to use. Actions include placing a foundation tile, building an attraction or moving a guest. Players earn points from sets of the same size attractions, sets of each size of attraction, carnival barkers, guests that move all the way through your park, and their tickets. For 1 – 4 players, games run 45 – 60 minutes.

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Hadrian’s Wall

Players take on the role of a Roman General, placed in charge of the construction of a milecastle and bordering wall. Over 6 years (rounds), players will construct their fort and wall, man the defences, and attract civilians by building services and providing entertainment – all while defending the honour of the Roman Empire from the warring Picts. The player that can accumulate the most Renown, Piety, Valour and Discipline, whilst avoiding Disdain, will prove to the Emperor they are the model Roman citizen and be crowned Legatus Legionis. For 1 – 6 players, games last 45 – 60 minutes.

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This is a party game for all ages and people, created by legendary game designer Richard Garfield and 74-time Jeopardy winner Ken Jennings. With art by well-known artist Ian O’Toole, the game comes with 500 trivia question cards and each card has a category on it, like “Animals with blue tongues.” There are six possible answers, three right and three wrong, and players have to place bets on answers they believe are correct. For 2 – 6 players, games go for about 30 – 45 minutes.

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The Hallertau in Bavaria, Germany is the largest continuous hop-producing region in the world. It prides itself upon being the first in Middle Europe to cultivate hops. This game is set around 1850, when the Hallertau became what it is today. A chief of a small Bavarian village in the Hallertau, your objective is to increase its wealth and prestige in the eyes of the world. To achieve this, you will need to supply the local crafts folk with goods from agriculture and sheep breeding. For 1 – 4 players, games run 50 – 140 minutes each.

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In the Kingdom of Darkhill, order and power mean everything. The royalty reign supreme, but alongside of their control are the plotting citizens, planning to get ahead using any means possible. Players each take a random set of 7 cards and play them openly, until they cannot play any more. Cards must be played atop a card of a lesser value, unless either the last card – or the currently played card change those rules. When the active player can no longer play a card, their opponent has won the game and has taken the seat of power away from their opponent. For 2 players, games last approximately 20 minutes.

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Holi: Festival of Colors

Players gather to celebrate the end of winter as they spread colorful powder on each other, dancing and celebrating new beginnings. Colored powder tokens spread across the board and onto other players, covering the board in the pattern selected. Players ascend to have their powder fall from above, giving up victory points for better control. Color cards determine the pattern colored powder will fly in, giving players room to select the pattern that works best for them. Each game can have slightly different scoring conditions. For 2 – 4 players, games run 20 – 40 minutes each.

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Honey Buzz

Players expand a personal beehive by drafting various honeycomb tiles that grant actions that are triggered throughout the game. Each tile represents a different action. Whenever a tile is laid so that it completes a certain pattern, a ring of actions is triggered in whatever order the player chooses. A tile drafted on turn one could be triggered up to three times at any point during the game. It all depends on how the player places their beeples (bee+meeple) and builds their hive. After all, in the honey business, efficiency is queen. For 1 – 4 players, games last 45 – 90 minutes.

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Horizon Zero Dawn: The Board Game

A semi co-operative tactical action game based on the video game, this title combines innovative and dynamic game mechanisms with strategic deck building. The game offers players a unique experience on each playthrough. Hunters can develop along several skill paths and purchase a wide variety of ammunition and equipment from merchants, as well as facing entirely different encounters each time. Assigned a dangerous quarry by the Hunter’s Lodge, players choose a tribe and class for their hunter and embark on an adventure through the wilds. For 1 – 4 players, games run approximately 60 – 90 minutes.

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Hues and Cues

Players are challenged to make connections to colors with words in this vibrant game of colorful communication. Using only one and two-word cues, players try to get others to guess a specific hue from the 480 colors on the game board. The closer the guesses are to the target, the more points you earn. Since everyone imagines colors differently, connecting colors and clues has never been this much fun. For 3 – 10 players, games go for about 30 minutes per game.

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In the Hall of the Mountain King

Play as trolls rebuilding your kingdom. With muscle and magic, you’ll unearth riches, dig out collapsed tunnels, and carve out great halls to raise the toppled statues of your ancestors. Via a cascading production system, timing and tactics are key as you work to restore your home to its former glory and win the crown. Working on the same game board with the other players (but with your own entrance), you’ll dig a competing network of tunnels by spending increasingly valuable materials to lay polyomino tiles onto the map. You want to extend your tunnels to connect with buried gold and materials, with workshop locations that can transform resources, and especially with toppled statues. For 2 – 5 players, games run 75 – 90 minutes.

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Inner Compass

You play as one of four characters searching for meaning in their everyday lives. (Sound familiar?) Make the right life choices, experience the full spectrum of emotions, create meaningful memories, and — ultimately — find your own inner compass. The most enlightened player wins. Not just a game but a bold experiment in determining your personal inner compass, will you focus on building up emotions to release them at certain times? Sometimes it can be healthy and productive, while at other times it can be destructive and inappropriate. As you move through the game, you’ll learn how to communicate your emotions constructively and earn points towards winning. For 2 – 4 players, games go for roughly 60 minutes.

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Isle of Cats, The

This is a competitive, medium-weight, card-drafting, polyomino cat-placement board game that can accommodate many different players. You are citizens of Squalls End on a rescue mission to The Isle of Cats and must rescue as many cats as possible before the evil Lord Vesh arrives. Each cat is represented by a unique tile and belongs to a family, you must find a way to make them all fit on your boat while keeping families together. You need to manage resources as you explore the island (by drafting cards), rescue cats, find treasures, befriend Oshax and study ancient lessons. For 1 – 4 players, games last 60 – 90 minutes.

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King Is Dead, The

This is the second edition of the game originally released in 2015. The King is dead. The kingdom is divided. Three factions — the Scottish, the Welsh, and the English — vie for control and, across the sea, foreign invaders prepare to take advantage of the chaos. Players must marshal their limited resources to influence this power struggle, while ensuring that the faction that rises to dominate the realm favors them above all other claimants to the throne. This edition refreshes the accessible yet strikingly deep game with updated graphic design, gorgeous new artwork, and a brand-new asymmetric game mode for advanced play. For 2 – 4 players, games run 30 – 45 minutes.

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Kingdom Rush: Rift in Time

You and your allies must work together to fend off the furious onslaught of the mysterious Time Mage. Command Heroes and build Towers to defend the realm by placing polyomino pieces to attack your enemies and deploying soldiers to hold back the ever-advancing horde. You need to be careful as the Time Mage’s portals are wreaking havoc, causing all of the Towers to warp in and out of existence. Play through a unique campaign to foil the Time Mage’s plan for total domination of the space-time continuum. For 1 – 4 players, games last 45 – 90 minutes.

FOR MORE: Buy Kingdom Rush Rift In Time on Amazon


Lost Ruins of Arnak

On an uninhabited island in uncharted seas, explorers have found traces of a great civilization. Now you will lead an expedition to explore the island, find lost artifacts, and face fearsome guardians, all in a quest to learn the island’s secrets. In addition to traditional deck-builder effects, cards can also be used to place workers, and new worker actions become available as players explore the island. Some of these actions require resources instead of workers, so building a solid resource base will be essential. You are limited to only one action per turn, so make your choice carefully. For 1 – 4 players, games go for 30 – 120 minutes.

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MTG Jumpstart

Jumpstart is a new way to play Magic the Gathering that mashes together themes from throughout the history of the game and lets you skip the deckbuilding part. If you can’t wait to have Pirates head into battle with Unicorns, smash two boosters together and ride on. If you absolutely must merge the greatest evils in the multiverse together, Cats and Phyrexian packs are waiting for you. Jumpstart takes the best parts of Limited and Constructed Magic and fuses them into a dynamic, innovative play experience. For 2 players, games run 20 – 60 minutes.

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Marco Polo 2

The journey of Marco Polo continues. After traveling to Beijing, your travels now take you back to the West in the service of the Khan, sending you to the farthest reaches of his empire in search of wealth and fame. This new worker placement and point-to-point movement journey will present unique challenges, with new and different actions, new scoring rules, and a new good: rare and valuable Chinese jade. Retread old paths with renewed purpose, or find new ones as you explore farther west, continuing to build this immortal legacy. For 2 – 4 players, games last 60 – 120 minutes.

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Every spring, millions of monarch butterflies leave Mexico to spread out across eastern North America. Every fall, millions fly back to Mexico. However, no single butterfly ever makes the round trip. This game of movement and set collection that lets players be part of this amazing journey. Mariposas is played in three seasons. In general, your butterflies try to head north in spring, spread out in summer, and return south in fall. The end of each season brings a scoring round, and at the end of fall, the player with the most successful family of butterflies — i.e., the most victory points — wins the game. For 2 – 5 players, games go for 45 – 75 minutes.

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Marvel United

You take the role of iconic Marvel Heroes cooperating to stop the master plan of a powerful Villain controlled by the game. Each Villain unveils their unique master plan, with cards that trigger different effects, and threats that pose challenges across the locations. Heroes must choose carefully the cards to play from their unique decks, that not only offer different actions and superpowers to use, but also combine with the actions of other Heroes to do the impossible. Build your storyline, unite your powers, save the day. For 1 – 4 players, games run about 40 minutes each.

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Marvel Villainous: Infinite Power

Players move their villains to different locations within their domain, carry out the actions there, and deal twists of fate to their opponents from a shared fate deck. Three different game modes allow players to scale the difficulty of their game by facing more or fewer events — situations that extract a heavy toll on villains until they are resolved the only way villains know how. Specialty cards add to each villain’s ability, making them even more formidable as more specialty cards are played. For 2 – 4 players, games last approximately 40 – 80 minutes.

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Merchants Cove

Players are different fantasy merchant with a unique shop. Merchants contend to sell their goods to the arriving adventurers at the cove’s piers—the most famous markets in the Five Realms. Each player uses their own set of role-specific components and gameplay mechanisms to produce their goods, increase their shop’s efficiency, and get rich. Though the merchants work independently, they compete against each other to attract customers, influence the demands for goods, and secure sponsorships from the four faction halls. To get an edge, merchants can employ local townsfolk to work in their shops as staff. For 1 – 4 players, games run 45 – 75 minutes.

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Merchants of Dunhuang

You are a rich and powerful merchant gathering supplies and goods to sell them and increase their influence in Dunhuang, a major transit point on the Great Silk Road. With the help of the locals, you’ll try and become the most prestigious merchant. Character tiles are placed on the table with different values and traits. On your turn you either move the “camel” on the current character tile to the next tile, pick up the goods card on the tile to add it to your shop/warehouse, use the character skill on the tile or collect three coins. Depending on the the number of goods in your shop, you can take the corresponding majority token, which gets you closer to victory. For 2 – 4 players, games last 20 – 35 minutes.

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It is a time of blood, of ritual, of war. Gods walk among the tribes, each hungering for the devotion that gives them form. You will control a powerful god and it’s tribe of followers. These tribes will clash for dominance, build step pyramids, and make sacrifices all in the name of their god. Featuring massive god miniatures, each with vastly asymmetrical strategies, as well as numerous ways for you to achieve victory, Mezo is a unique take on the area control genre. For 2 – 4 players, games go for 90 – 120 minutes.

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MicroMacro: Crime City

Crimes happen in the city and you need to find the small traces to solve the big cases. With the view for details you’ll be searching for facts: Look for the scenes that provide you with the correct facts to solve the crime cases. The giant city map is home to a myriad of hidden information. Different difficulty levels lead the players step by step into the game. Players must work closely together to find out what happened. The case cards contain questions for which the group must find the right answers. Every criminal case is unique and hides amazing information. For 1 – 4 players, games run 15 – 45 minutes.

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Imagine seeing a real alien stomping through your backyard. Now imagine describing what it looked like to a police sketch artist. That is exactly what you are expected to do while playing the frantic drawing party game MonsDRAWsity. One player, known as “the Witness”, has twenty seconds to examine a picture of a bizarre-looking creature, then they must describe it to the rest of the players, known as “Sketch Artists”. At the end of the round, the witness awards points to the artist who was able to most closely match the monster seen by the witness. For 3 – 8 players, games last 5 – 30 minutes.

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Each player will control a civilization that will evolve through his city: a grid of 3×3 cards (coming out from the player’s starting civilization deck) that can each be activated to gather various resources such as Science, Military, Production, Culture, and Gold that will allow them to trigger many actions. But there’s a trick: one cannot activate all their cards at once, which means that tough choices will have to be made each turn in order to select the cards that are the most needed. For 1 – 4 players, games go for 90 – 120 minutes.

FOR MORE: Buy Monumental on Amazon


My City

This is a competitive legacy game in which you develop a city on your own playing board through the ages. The game consists of 24 episodes, beginning with the development of a city in its early preindustrial stages and progressing through industrialization. During each game, players customize their experience by adding elements to their personal boards and adding cards to the game. Players’ choices and action made during one session of gameplay carry over into the next session, creating a personalized gaming experience. For 2 – 4 players, games run approximately 30 minutes.

FOR MORE: Buy My City on Amazon


Mysterium Park

In this cooperative stand-alone game, the ghost sends visions with illustrated cards. The psychics try to interpret them in order to rule out certain suspects and locations. Then, they’ll seize their only chance to piece together what happened to the director. You have only six nights before the carnival leaves town. Open your minds and find the truth. Set in the lights of a 1950’s US fairground, Mysterium Park shares the same core mechanism with the famous award-winning game it reimplements, though bringing a different approach: it is smaller and faster, thanks to very quick setup and simplified rules. For 2 – 6 players, games last 30 – 45 minutes.

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New York Zoo

Puzzling and animal breeding: Designer Uwe Rosenberg is at his best! In New York Zoo, you are constructing an animal park. Build animal enclosures, introduce new animals and raise their offspring. The game play is straight forward as you have only two turn options: Puzzle a new enclosure tile into your zoo area or gain new animals to populate your animal encounters. But be sure to time your actions well since you want your zoo to participate in as many animal breedings as possible. For 1 – 5 players, games go for 30 – 60 minutes.

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Nidavellir, the Dwarf Kingdom, is threatened by the dragon Fafnir. As a venerable Elvaland, you have been appointed by the King. Search through every tavern in the kingdom, hire the most skillful dwarves, recruit the most prestigious heroes, and build the best battalion you can to defeat your mortal enemy. Each turn in Nidavellir, bid a coin on each tavern. In descending order, choose a character and add this character to your army. Each dwarf class has its own scoring way: blacksmith, hunter, warrior, explorer, and miner. A meticulous recruitment will allow you to attract a powerful hero to your army. For 2 – 5 players, games run 30 – 60 minutes.

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Nova Luna

The new moon is a symbol for a new beginning, the perfect time to start something new and to plan your future — and that is what Nova Luna is all about. In each round of this abstract tile-laying game, you have to plan your future anew, developing a new strategy to cope with what the moon wheel has to offer you. On each turn, you have to decide which new tile from the moon wheel to place in front of you. Every new tile brings a new task you have to fulfill. In order to do so, you need to place tiles of the correct color adjacent to the task you want to complete, but these of course again bring you new tasks. Each time a task is solved, you may place one of your markers on it. Be the first one to place all your markers. For 1 – 4 players, games last 30 – 60 minutes.

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This game depicts the boundaries between the known world near the ocean’s surface, and the mysteries lurking in Earth’s deepest unexplored region. Enter a vast, underwater cosmos: a mysterious interconnected world of sharp teeth, glowing eyes, and black ink, where your survival depends on your ability to adapt to the unknown. Oceans is an interactive engine builder, where players evolve their species in a continually changing ecosystem. Players must adapt their interconnected ecosystem to survive against the inevitable march of time (Aging), as well as a multitude of predators looking for food. For 2 – 4 players, games go for about 60 – 90 minutes.

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Games take place over 3 rounds where each round has players drafting 10 cards. Cards are cherry blossoms that have a number 1 – 120 on it (one card per number). Each player has three “garden” columns in front of them that grow over the 3 rounds as you add cards into them. The only rule is that the numbers have to go in ascending orders. If you placed a 32, then you can’t put down a 28 or 16 down on that column. Each card is one of four colors and that directly affects scoring, where after each round, certain colors get are scored. For 2 – 4 players, games run about 20 minutes.

FOR MORE: How To Play Ohanami | Ohanami Review | Games Like Ohanami | Buy Ohanami on Amazon


On Mars

The first settlers arrived on Mars in 2037 with private exploration companies beginning work on the creation of a self-sustaining colony. As chief astronaut for one of these enterprises, you want to develop the most advanced colony on Mars by achieving mission goals as well as your company’s private agenda. During the Colonization Phase, players take actions depending on the side of the board they are on. If you are in orbit, you can take blueprints, buy and develop tech, and take supplies from the Warehouse. If you are on the surface of the planet, you can construct buildings, upgrade using blueprints, take scientists and new contracts, welcome new ships, and explore the planet’s surface. In the Shuttle Phase, players may travel between areas. For 1 – 4 players, games last 90 – 150 minutes.

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Once and Future Kang, The

This is an expansion for Marvel Champions: The Card Game. You have never faced a villain with the futuristic technology, awe-inspiring intellect, and time-altering powers of Kang the Conqueror in The Once and Future Kang scenario pack. You’ll face Kang in the present day and across the multifarious timestreams, battling his incarnations through the centuries in a scenario that’s unlike any other. It comes equipped with expert versions of Kang to swap in if you’re looking for a greater challenge and three modular encounter sets that you can pull into this scenario or any other. For 1 – 4 players, games go roughly 45 – 90 minutes.

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One Small Step

Lead the United States or Soviet Union Space Agency in this engine building, worker placement, race for the moon Eurogame. Coordinate your actions with your teammate on each of your turns to either place an Engineer or Administrator Worker on board actions to gather the games 9 different resources, draft development cards, increase your media coverage, recruit astronauts, upgrade resources, develop your space flight capability, or spend resources to launch humanity’s first unmanned and manned Missions into space. For 2 – 4 players, games run 60 – 120 minutes.

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P For Pizza

The aim of the game is to build your giant slice of pizza by winning small triangles of pizza. To win a triangle you must be the first player to shout out a word that links the category and the letter on the cards. So if the letter is B and the category is TV Shows, you could shout “Baywatch!”. If you’re first to shout a correct answer, you win the card. Now flip a new card and go again. Each round there are three letters and three categories on the table, so you can link any letter to any category. You just need to be super quick. For 2 – 4 players, games go for about 20 minutes.

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This is a co-operative adventure game set in the stone age, a game in which players try to keep the human beings in their care alive while completing missions. Each player starts the game with a couple of humans, who each have a skill and life points. On a turn, each player chooses to go to one location and while you have some idea of what you might find there, you won’t know for sure until you arrive, at which point you might acquire food or resources, or find what you need to craft a useful object, or discover that you can aide someone else in their project, or suffer a snakebite that brings you close to death. For 2 – 4 players, games last 60 – 90 minutes.

FOR MORE: Buy Paleo on Amazon


Pan Am

Players compete with Pan American Airways and others to build an air-travel empire. Outbid rivals for lucrative landing rights, buy planes with longer range to reach the far corners of the world, and use insider connections to advance your interests. As you bump up against the ever-growing Pan Am, you can sell your routes to the company to earn a tidy profit, with you then using that money to invest in other growth or to purchase Pan Am stock for what’s sure to be a big payout down the road. For 2 – 4 players, games run approximately 60 minutes.

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Pandemic Legacy: Season 0

This is a standalone continuation in the Pandemic Legacy series. The Cold War, 1962, continues as a new threat looms on the horizon, a deadly new Soviet bioweapon. You and your fellow medical graduates have been recruited by the CIA for the critical mission of investigating and preventing its development. Travel the world using carefully constructed aliases to move swiftly between Allied, Neutral, and Soviet cities. Your missions will require you to neutralize enemy agents, acquire specific targets, and set up other CIA agents on location to execute your operations without a hitch. For 2 – 4 players, games last 45 – 60 minutes.

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Each player is a powerful, unique noble vying to succeed the Timeless King as the true ruler of Dünya. Players command their workers, execute stratagems, and expand the provinces in their domain in real time to gain resources and move up the four victory tracks: power, prestige, popularity, and legendary achievement. Everyone will need to use actual time as a resource in managing their strategy to best their opponents, using time on different action types and balancing it with time spent planning and analyzing. For 1 – 5 players, games go for about 60 – 90 minutes.

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Planet Unknown

Our planet has run out of resources, and we are forced to move. We have discovered a series of planets and sent our rovers to test their environment with the hope of colonization. In cooperative play, each player has a goal of developing the best planet in Planet Unknown. In every round, each player will place one dual resourced tile on their planet (polyomino shape). Each resource represents the infrastructure needed to support life. Every tile placement is important to cover your planet efficiently and also to build up your planet’s engine. After placing the tile, players do two actions associated with the two infrastructure types on the tile. For 1 – 6 players, games run 60 – 80 minutes.

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Project Elite

Players are members of the ELITE squad on a mission to stop the invading forces of an alien empire. Stopping the invasion requires players to speedily roll dice as they take part in real-time, two-minute combat rounds against waves of terrifying enemies. Once the ELITE members take their turn, the aliens react. The game continues in this fast-yet-tactical series of rounds until the scenario is won or the aliens take the Earth. This is 2nd edition with new art, new miniatures, new card designs, new weapons, new ELITE members, new enemies, and more. For 1 – 6 players, games last about 60 minutes.

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Project L

This is a fast-paced, tile-matching brain burner with triple-layer 3D puzzles and lovely acrylic pieces. It is a game of simple design but intricate gameplay that makes a lasting impression. The core of the game lies in using your pieces to complete puzzles. Starting with just two basic pieces, you use three actions every turn to develop a powerful engine. With more pieces of various types, you can efficiently complete even the most difficult puzzles. The puzzles you complete award you points or new pieces to further fuel your engine. For 1 – 4 players, games run 20 – 40 minutes.

FOR MORE: Buy Project L on Amazon


Rajas of the Ganges: The Dice Charmers

Discover the world of “Rajas of the Ganges” in a roll-and-write version. Players use eight symbol dice to develop their province, gather goods, and sell them at the market; win over influential personalities in the palace; and sail up and down the Ganges River. As in the original game, you win this race for wealth and fame if you are the first to have your fame marker and your money marker intersect on the two tracks running in opposite directions. For 2 – 5 players, games go for 30 – 45 minutes.

FOR MORE: Buy Rajas of the Ganges The Dice Charmers on Amazon


Rallyman GT

This is a roll and move game with a simple yet exciting dice mechanic that invites players to push their luck and navigate the terrain as best they can in a reimagining of the classic 2009 racing board game. Will you take a risk and squeeze every last second out of the track, or will you play it cool and avoid spinning out? The movement system is simple: Each die rolled, you advance one space. So you have five dice for each of the speeds and two of “gas” to continue moving without changing your speed. Each die is playable exactly once each turn. When you stop your movement, you take a card corresponding to the last speed that you started: the higher your speed, the lower your time. For 1 – 6 players, games run 45 – 60 minutes.

FOR MORE: Buy Rallyman GT on Amazon


Red Outpost

A top secret Soviet space mission set out to colonize a planet in a remote galaxy, far away from home. The settlers built there a small communist heaven which exists to this day. As one of the leaders, your goal is to guide the settlers on this new, yet strangely familiar terrain. In Red Outpost, players get to control all of the settlers, each time a different one. You must expertly manage the resources and choose the jobs carefully so as not to upset the settlers: Keeping up morale is of utmost importance if you want to become the most prolific leader. For 1 – 4 players, games last 30 – 60 minutes.

FOR MORE: Buy Red Outpost on Amazon


Ride the Rails

In this game about cruising America in style, you will invest in railroad companies, build railway track across the United States, and deliver passengers to as many cities as possible. Each round, a new railroad company is introduced to the game, and each railroad company has its own special placement rules! Deliver passengers to as many cities as possible to earn the most points. Be cautious in your travels as shareholders of railroads that you use will also earn points. For 3 – 5 players, games go for 45 – 60 minutes.

FOR MORE: Buy Ride the Rails on Amazon


Rise of Red Skull, The

This is the first campaign expansion for Marvel Champions: The Card Game. The nefarious organization known as Hydra has insidiously spread its tentacles through all of society, corrupting governments and subverting justice around the world. Their dark plots may begin with an unexpected attack on Project P.E.G.A.S.U.S., but you can be certain that there are tendrils running deep below the surface. Your battle against evil is only beginning. For 1 – 4 players, games run 45 – 90 minutes.

FOR MORE: Buy The Rise of Red Skull on Amazon


Rococo: Deluxe Edition

You are the owner of a distinguished tailoring business endeavoring to increase your prestige. Each turn, you play an employee card that allows you to perform a task, such as hiring a new employee for your staff, tailoring exquisite gowns and frock coats to rent or sell, or funding some of the many decorations. However, employees are not always able to perform all tasks, so you must plan carefully how you direct them, especially as each employee grants a unique bonus — including some that generate prestige. For 1 – 5 players, games last 60 – 120 minutes.

FOR MORE: Buy Rococo Deluxe Edition on Amazon


Sagrada: Life Expansion

Return to the famous Sagrada Familia cathedral in Sagrada: Life, the second of the three Great Facades expansions. This modular expansion explores the journey of life—through hardships and helpers—add everything inside or handpick modules to enhance your crafting experience. Sagrada: Life introduces new challenges to test your artisanal skills. Gain helpful abilities through apprentice cards, draft masterwork dice to gain prestige for tackling tricky new restrictions, and reap the rewards of rising to the challenge of toil public objectives. For 1 – 6 players, games run 20 – 40 minutes.

FOR MORE: Buy Sagrada Life Expansion on Amazon


Santa Monica

You are trying to create the most appealing neighborhood in southern California. Will you choose to create a calm, quiet beach focused on nature, a bustling beach full of tourists, or something in-between to appeal to the locals? Each turn, you draft a feature card from the display to build up either your beach or your street. These features work together to score you victory points. The player with the most points wins. For 2 – 4 players, games go 35 – 40 minutes.

FOR MORE: Buy Santa Monica on Amazon


Scooby Doo! Escape from the Haunted Mansion

Step into the roles of Scooby-Doo and the Mystery Inc. gang as you work to solve the mystery in Scooby-Doo: Escape from the Haunted Mansion. Work together to decode over 50 clues and find your way out of the haunted mansion in this cooperative Coded Chronicles game, an escape room board game great for Scooby-Doo fans. More than 50 individual clues are hidden in this game’s interactive game board and pieces to help you discover what happened in Lady Fairmont’s Haunted Mansion! Players will share five narrative booklets, to be read as everyone works together to fill in the story’s missing details. For 1 – 99 players, games run 60 – 120 minutes.

FOR MORE: Buy Scooby Doo! Escape from the Haunted Mansion on Amazon


Search for Planet X, The

In 2015, astronomers estimated a large distant planet could explain the unique orbits of dwarf planets and other objects. Since then, astronomers have been scanning the sky, hoping to find this planet. Players take on the role of astronomers who use observations and logical deductions to search for this hypothetical planet. Each game, the companion app randomly selects an arrangement of objects and a location for Planet X following predefined logic rules. For 1 – 4 players, games last roughly 60 minutes.

FOR MORE: Buy The Search for Planet X on Amazon



On an ocean world, even enemies must play fair. You and your rival compete for control of the four flotillas, the last remnant of old Earth. Strike cunning deals, build stable ground, and clean the ocean. With the survival of humanity in the balance, actions you take also help your opponent so you will need to choose wisely. Each turn, you either dive to gain resources or build a building from your player mat with your resources. Whenever you dive, you draw a card with two different resource collections from which to choose, with the resources you don’t pick going to your opponent. When you construct a building, add it to one of the four central flotilla tiles, opening up bonuses and abilities. For 1 – 2 players, games go for about 30 minutes.

FOR MORE: Buy Seastead on Amazon


Shores of Tripoli, The

From the end of the American Revolution, commercial vessels of the young United States republic were easy prey for the pirates of the Barbary coast. In 1801, newly inaugurated President Thomas Jefferson was eager to put an end to this threat and sent a “squadron of observation” to the Mediterranean. As the United States, one player will pressure Tripolitania to allow the free movement of American merchant vessels – or face the consequences. As the bashaw of Tripoli, the other player will continue the lucrative piracy of the fearsome corsairs while countering the American threat on land and sea. For 1 – 2 players, games run 45 – 60 minutes.

FOR MORE: Buy The Shores of Tripoli on Amazon


Sleeping Gods

You and your cooperative team become Captain Sofi Odessa and her crew, lost in a strange world in 1929 on your steamship, the Manticore. You must work together to survive, exploring exotic islands, meeting new characters, and seeking out the totems of the gods so that you can return home. This is a campaign game where your goal is to find at least fourteen totems hidden throughout the world. Like reading a book, you’ll complete this journey one or two hours at a time, discovering new lands, stories, and challenges along the way. For 1 – 4 players, games last 60 – 840 minutes.

FOR MORE: Buy Sleeping Gods on Amazon



You have entered the Sonoran Desert, a place of vast beauty. Technicolor sunsets pop out over vistas revealing deep canyons, trickling tributaries, and ancient pueblo cliff dwellings. Immerse yourself in the secrets of the desert in a flick-and-write game in which cunning and dexterity meet. Players flick wooden discs onto a game board representative of different vibrant landscapes across the Sonoran sands. Each area encompasses a different unique game, so skillful aim is required to play in the region of a player’s choosing and score points on your dry-erase sheet. For 1 – 4 players, games run 30 – 45 minutes.

FOR MORE: Buy Sonora on Amazon


Sorcerer City

Every year, Sorcerer City gets built and rebuilt in magically new ways, with blocks moving and rotating in crazy directions. You and your fellow players are rival wizard architects in charge of building the same city district over five years. Each player starts Sorcerer City with a set of tiles, and in each round you have two minutes to build your city as optimally as you can. In between rounds you buy new tiles to add to your pool and gain other rewards. Beware though, monsters are lurking and will also be added to your deck, no doubt adding some chaos to your plans in the following rounds. After five rounds, add up all the victory points to see who is the master sorcerer builder. For 1 – 6 players, games last 45 – 60 minutes.

FOR MORE: Buy Sorcerer City on Amazon


Splendor Marvel

This is a Marvel re-skinning of classic game Splendor with the stones of the infinity gauntlet taking the place of the original gems. Your goal is to get to 15 victory points before anyone else, which is done by purchasing the cards that come out in the center. Cards are laid out in three levels of cost, with level 1 being the cheapest and level 3 being the most expensive. Each card has its own costs, which will be a combination of the 5 different types of gems. Some cards (especially the more expensive ones) give victory points and some do not. On you turn you either take a few gems from the reserve or you spend them to buy. Cards, in addition to giving you victory points, give you bonuses that help you buy bigger and better things. For 2 – 4 players, games run approximately 30 minutes.

FOR MORE: Games Like Splendor | Buy Splendor Marvel on Amazon


Starcadia Quest

Lead the guild that will stand above others in adventure full of aliens and danger. The dastardly Supreme Commander Thorne is looking to control the galaxy (at least a good portion of it) and each player leads a crew of two heroes flying through space on a quest to defeat him. While they share the same goal, the different crews are not exactly in league with one another. They will compete as much with each other as they do with Thorne and his army. For 2 – 4 players, games last 60 minutes.

FOR MORE: Buy Starcadia Quest on Amazon


It’s time to create your very own constellations by connecting the stars together in the night sky. Starlink is a drawing party game that takes its inspiration from the stars in the sky. On your turn, you must try to represent a secret word by drawing straight lines between the stars on the board, and then hope that the other players can guess your intent. For 3 – 6 players, games run roughly 30 minutes.

FOR MORE: Buy Starlink on Amazon


Stay Cool

The game takes place over three rounds that change slightly but the gist is you are answering questions from your left neighbor by talking and writing answers to questions from your neighbor on the right at the same time. You are on the clock and your score is determined by multiplying those two total scores together each turn to get your total. For 3 – 7 players, games go for 10 – 30 minutes.

FOR MORE: Buy Stay Cool on Amazon



Space! For millennia, humans have marveled at the cosmos. Modern astronomy gives us valuable insight about what’s happening in the universe, but there is still a sense of wonder to be had in looking up at the expanse above us. In Stellar, you are stargazers, calibrating your telescopes to bring into view celestial objects of various types — planets, moons, asteroids, interstellar clouds, black holes, even satellites — as you create a beautiful display of the night sky. You have eleven rounds to play cards to your telescope and notebook, building a night sky tableau. After that, you’ll calculate your points, and the stargazer with the most point wins. For 2 players, games last approximately 30 minutes.

FOR MORE: Buy Stellar on Amazon


Stygian Society

This game is a diceless dungeon crawl where heroes work together to climb the cube tower, eliminating enemies as they work their way to the top and the tower’s master. Players drop cubes into the tower based on which skills they select but also cubes for the enemies. Both players and the enemies act based on what drops out the bottom. Strong strategic team play will be critical to make it to the tower’s top floor. For 1 – 4 players, games run around 60 – 120 minutes.

FOR MORE: Buy Stygian Society on Amazon


Super Fantasy Brawl

In the land of Fabulosa, powerful magics have rendered war obsolete. With nothing else to compete for, the bored populace has turned to the Super Brawl for entertainment. Players select a team of three champions and combine their unique action cards to create a synergistic action deck. The game is faction-free, so players have their choice of any combination of champions they wish. Each turn, the players use their hand of action cards to maneuver, attack, displace enemies, and claim objectives to score victory points. For 2 – 4 players, games go for about 30 – 45 minutes.

FOR MORE: Buy Super Fantasy Brawl on Amazon


Super-skill Pinball 4-cade

Choose one of the four unique tables and matching backglass for scorekeeping, then roll a shared pair of dice and get the pinballs rolling! You’ll select one of the two die results, then move your pinball to a bumper or spinner, or target one level below with a matching number. Once you reach the lowest level, pick which flipper’s roll to use to send the ball right back to the top. Play well, and you’ll unlock bonuses like multiball, score multipliers, and more to help you get the high score. For 1 – 4 players, games last around 30 minutes.

FOR MORE: Buy Super-skill Pinball 4-cade on Amazon


Tammany Hall

This is a new release of an old classic brought back due to high demand. Players help immigrants settle in New York, collect political favors from those immigrant groups, send ward bosses into Manhattan to secure votes, and slander political opponents. An election is held at the end of every fourth year, and the player who uses his power base best will be elected mayor. The Mayor’s grip on the city is tenuous at best. After every election, the Mayor must pay off his political rivals by placing them in offices that they can wield to try to take control of the city. Every player is your friend, every player is your enemy. For 3 – 5 players, games run about 90 minutes.

FOR MORE: Buy Tammany Hall on Amazon


Tang Garden

Players will act as Imperial Garden Designers and they will be called to build the most incredible garden while balancing the elements of Nature. Tang Garden is a Zen-like game that will take you to the first golden age of China, where players will progressively build a garden by creating the landscape, placing the scenery and projecting their vision through vertical panoramas. During the construction, noblemen will visit the garden to admire the surroundings and the way the natural elements coexist in the most breathtaking scenery humankind has ever laid their eyes upon. For 1 – 4 players, games go for 40 – 60 minutes.

FOR MORE: Buy Tang Garden on Amazon


Tapestry: Plans & Ploys

Choose from a variety of new civilizations, pursue individual achievements to add landmarks to your capital city, and sneakily interact with the opposition in this first expansion for Tapestry. The box comes with 7 landmark miniatures, 5 landmark cards, 10 civilization mats, 15 tapestry cards, 4 new space tiles and much more. For 1 – 5 players, games run 90 – 120 minutes.

FOR MORE: Buy Tapestry Plans & Ploys on Amazon


Tawantinsuyu: The Inca Empire

The great Sapa Inca Pachacuti turned to his offspring and ordered them to worship Inti, the Sun God, and to expand the Inca Empire as far as the llamas roam. Gather your people from the villages below and use their unique abilities to strategically place them where they can perform the greatest tasks for you. Climb the steps of the Sun Temple, reaping the rewards of your piety. Build structures that both nourish your people and provide you with benefits no other has at their disposal. Muster an army and conquer villages in the four realms of Tawantinsuyu. For 1 – 4 players, games last 60 – 120 minutes.

FOR MORE: Buy Tawantinsuyu The Inca Empire on Amazon


Tekhenu: Obelisk of the Sun

Long ago on the eastern bank of the Nile river was laid the foundation of the Temple of Amun-Ra. Over time, the temple complex was gradually expanded and became widely known as “The Most Select of Places”, and today is known as Karnak, located at Luxor in modern-day Egypt. Join ancient Pharaohs in creating and growing one of the most impressive sites the world has seen, honoring the Egyptian gods Horus, Ra, Hathor, Bastet, Thoth, and Osiris. You must carefully manage the balance of your actions, preparing for the reckoning by the goddess Maat. For 1 – 4 players, games go for 60 – 120 minutes.

FOR MORE: Buy Tekhenu Obelisk of the Sun on Amazon


Tidal Blades: Heroes of the Reef

Players take on the role of a young hero competing to be named a Tidal Blade in a 5 Days and Nights tournament. By gathering the needed resources, signing up to compete in challenges and timing your arrival at different islands you can make the most of your hero’s turns and rise in the ranks of the contestants. Each day you will take actions on the different locations to undertake challenges. Each action will gain you the resource or effect listed on the action space as well as the location bonus. At the arenas you may then attempt a challenge that matches your location, and at the fold you may battle a monster. Completing challenges and fighting monsters will advance your character in the four traits of Focus, Spirit, Resilience and Synergy. For 1 – 4 players, games run 60 – 90 minutes.

FOR MORE: Buy Tidal Blades Heroes of the Reef on Amazon


TIME Stories Revolution

This is a spin off, refresher, or whatever you would like to call it of the original TIME Stories. The “Revolution” series is supposed to be a more one-off, streamlined version of the original game. You are a temporal agent of TIME, an organization at the service of humanity. Time travel is now a reality and you are one of the regulators. Due to recent events, TIME had to modify its operations in depth. It still uses receptacles, but time travel now exploits a technology that combines the very advanced science of the 22nd century with strange esoteric methods passed on by the mysterious Syanns. For 2 – 4 players, games last 60 – 180 minutes.

FOR MORE: Buy TIME Stories Revolution on Amazon


Tiny Epic Dinosaurs

Players control a team of ranchers and will be acquiring, breeding and selling dinosaurs. The game is played over 6 rounds. With each round consisting of several short phases. Players will harvest the resources from their farm that are not being consumed by dinosaurs, then put their ranchers to work wrangling or buying dinosaurs, then get to work back on the ranch, then arrange things, then feed your cattle and then finally breed. For 1 – 4 players, games go for 30 – 60 minutes.

FOR MORE: Buy Tiny Epic Dinosaurs on Amazon


Under Falling Skies

Aliens have arrived to conquer Earth. Humanity retreats to underground bunkers located below cities across the globe. Build a team from around the globe to save your planet and defeat the aliens. In each mission of this structured campaign, you take charge of defending a besieged city. Your actions are powered by an innovative dice placement mechanic. When you choose an action, you are also choosing which enemy ships will descend. Bigger numbers give better effects, but they also cause ships to descend faster. Expand your underground base to gain access to more powerful actions, allowing you to shoot down enemy ships or deploy robots to increase your workforce, but don’t forget to work on your research and watch your energy supply. For 1 player, games run 20 – 40 minutes.

FOR MORE: Buy Under Falling Skies on Amazon


Unmatched: Cobble & Fog

This follow up includes four new characters: Invisible Man, Sherlock, Dracula and Jekyll & Hyde. Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you’ve mastered one set, new heroes arrive to provide all new match-ups. For 2 – 4 players, games last 20 – 40 minutes.

FOR MORE: Buy Unmatched Cobble & Fog on Amazon


Viscounts of the West Kingdom

The third stand alone game is the West Kingdom trilogy. Gain the most victory points to win, Points are gained by constructing buildings, writing manuscripts, working in the castle and acquiring deeds for new land. Players begin with a handful of townsfolk, but should quickly seek out more suitable talents to advance their endeavors. Each turn they will be traveling around the kingdom, looking to increase their influence among the various areas of society. For 1 – 4 players, games go for 60 – 90 minutes.

FOR MORE: Buy Viscounts of the West Kingdom on Amazon



Hide or expose the greatest American political scandal in a tug of war for evidence. One player represents the Nixon administration and tries not to resign before the end of the game while the other player represents The Washington Post and tries to show the connections between Nixon and some of his informers. Built specifically for 2 players, games run 30 – 60 minutes.

FOR MORE: Buy Watergate on Amazon


Whistle Mountain

Take your company’s massive profits from all of that railroading and invest them in new technologies, deep in the Rocky Mountains where there is an abundance of resources. Your workers build crazy arrays of scaffolds and machines, upgrading your abilities and collecting resources. As you build with the help of your airship fleet, the mountain’s melting snow causes the water below to rise higher and higher, putting workers in danger and increasing the tension on the dynamically-changing board. For 2 – 4 players, games last 60 – 90 minutes.

FOR MORE: Buy Whistle Mountain on Amazon


Wingspan: Oceania

This is the second expansion for the very popular and award winning Wingspan. This is all about the colorful and awe-inspiring birds of Oceania. This expansion includes new player mats and a new food type, allowing players to explore different strategies in this new environment. It also includes new bonus cards and more end-of-round goals, as well as a new color of egg. For 1 – 5 players, games run 40 – 70 minutes.

FOR MORE: Wingspan Page | How To play Wingspan | Wingspan Review | Games Like Wingspan | Buy Wingspan: Oceania on Amazon


Zombie Teenz Evolution

This is the sequel to Zombie Kidz Evolution, a standalone game with a different set of rules. By accomplishing special Missions, players unlock additional content that will provide a richer experience, while constantly renewing the enjoyment of the game. The icing on the cake: the two games are compatible, you will be able to play Zombie Kidz with your Zombie Teenz, and vice versa. For 2 – 4 players, games go for 15 – 25 minutes.

FOR MORE: Buy Zombie Teenz Evolution on Amazon



There is much data on all the board games released in 2020 to take in here, but there is also many exciting things. After looking at all the best board games of 2020 lists, below are some key findings. Most significantly, if you give point values and award more mentions, we have some up with the definitive list of the top titles for the year. We have more to go into, if you are ever curious and want to discuss more, we are up for it!

Best Board Games of 2020 Overall Findings:

Number of Games Mentioned: 124
Number of Games Mentioned More Than Once: 56
Game With Most #1 Mentions: Lost Ruins of Arnak (4)
Game With Most Top 3 Mentions: Lost Ruins of Arnak (6) | Dune: Imperium (6)
Game With Most Overall Mentions: Lost Ruins of Arnak (12) | Dwellings of Eldervale (10)
Top Rated Expansion of 2020: Wingspan Oceania
Top Game Based on Weighted Average: Lost Ruins of Arnak

Best Board Games of 2020 Ranked Based on Weighted Average:

1. Lost Ruins of Arnak
2. Dune: Imperium
3. Viscounts of the West Kingdom
4. The Crew: The Quest for Planet Nine
5. The Search for Planet X
6. Tekhenu: Obelisk of the Sun
7. Dwellings of Eldervale
8. Whistle Mountain
9. Pandemic Legacy: Season 0
10. Oceans


Did we miss anything on this All Best Board Games of 2020 Lists recap? Let us know!!

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