Dominion Deck Building Board Game is a revolutionary game that started a whole new genre. That genre is deck building. This is now to be confused with collectible card games like Magic The Gathering where you are bringing a full deck to the game. In Deck Buiding, the process of making the deck is the game. As you acquire new cards, they get shuffled into your deck to be later drawn and used.
In Dominion, you need to use bronze, silver and gold to buy new medieval cards like knights and moats. Each turn you get an action and a buy and the cards help you get more of that, plus more money to buy bigger and better things. You also need to buy victory cards. When three of the stacks of cards have been depleted, the game is over. Many other deck building games have come along since, but none have surpassed exactly what Dominion is. This is probably because of the 9 fantastic expansions they have pumped out since the game's inception.
Dominion was designed by Donald X. Vaccarino who won the 2009 Spiel des Jahres for his efforts. He also designed hit games such as Kingdom Builder, Android: Infiltration, Greed and Nefarious.
Dominion has stayed on top of the game by producing numerous expansions that can be played in combination with one another, eleven in total. They include (1) Seaside, (2) Alchemy, (3) Prosperity, (4) Cornucopia, (5) Hinterlands, (6) Dark Ages, (7) Guilds, (8) Adventurers, (9) Empires, (10) Nocturns (11) Renaissance and (12) Intrigue.
There is no set method, use your randomization tool of choice.
Those are surplus cards included simply because they were printed out anyways, so the Dominion publisher chose to include them as opposed to not. People most commonly use them as empty-pile indicators. Combining blanks from the base game and Intrigue can be used to create a custom Kingdom stack.
These are not to be used in games, these are marker cards to be able to randomize your ten active cards easily if you choose to go that route.
Yes but you probably won't. Setting up strategic actions and combos is going to lead to bigger and better things every time, beating a no-frills strategy every time.
It will make your overall deck stronger in the long run by getting weaker cards like estates or coppers out so you will no longer draw them. Yes, those are good things, but if you are consistently getting to something better, that is a good thing.
Yes, its call Dominizer.
People tend to attack that it really doesn't have a theme. It is set in medieval times but there are no characters and nothing happens. People also hate on how there is pretty much no player interaction, which we disagree with. Finally, it is just older and people will say better games have come out, but Dominion has continued to release excellent expansions to stay relevant.
VIDEO: How To Play Dominion in 3 Minutes
by The Rules Girl [TRT 03:00]