October 22, 2021 – Announced this morning, there is a new Teenage Mutant Ninja Turtle Card Game now available from the publisher The OP. The game, released in connection with a license from the IP holder Nickelodeon, lets you be a part of the adventure as you ready the heroes for their greatest battle yet… just with the swift moves of your hands! You will need to train and fight as brothers to pretty much save the entire planet.
The game is made for 3-6 players, ages 8 and up. Designed by an all-star team at Grrre Games and sporting illustrations of the ninjas’ classic look, the portable game packs nostalgia and action into one palm-sized deck that you can take along with the crew for quick competitions anywhere you find yourself in the city! Get it now for $9.99 at your local game store or in The Op’s online shop, where you’ll find this new game, as well as, other themed puzzles and accessories to keep spinning, rolling, and protecting your lean, green, and mean game collection.
About Teenage Mutant Ninja Turtles Turtle Power Card Game
TUR-TLE-POWER! Activate your favorite crime-fighting turtles and save the world with this epic rock-paper-scissors style card game! The Heroes need your help to train and defeat evil mastermind Krang. Activate their strengths by showing hands of 0-5 and winning rounds of Rochambeau. Only then can the Teenage Mutant Ninja Turtles unite for a final showdown with the mutant boss!
Alien mastermind and archnemesis, Krang, is on a mission to take over the world, but Leonardo, Donatello, Michelangelo, and Raphael are joined by Master Splinter to stop him in this intense game of luck and strategy! Be the first player to prepare all five characters and dominate in the final showdown that takes place through two gripping phases:
Episode 1: Get your team trained up by winning Rock Paper Scissors-style battles against the other players, where all shout “TURTLE POWER!” and show their hand of 0-5 fingers. The largest solo number turns over an Activation card that determines how many Turtles level up!
Episode 2: When one player has flipped over all five cards, they’re now playing as the heroes against Krang—but there’s a twist. The remaining players are controlling the villain and must be taken down! This time, it’s “HERE-COMES-KRANG!” that’s shouted before all players show a number of fingers. If the Turtles have a unique hand, Krang’s grid loses cards. If any of Krang’s hands match the Turtles’, that number must go back to being untrained. Don’t let all five members regress or you’ll lose to the brain-and-body enemy!
For games of 5-6 players, the Turtles get the help of Casey Jones and April O’Neil in the fight, who act as defense and guard your team from losing their training. Steadily win through the 12 roshambo battles that make up Episode 2, and the Turtles destroy Krang for good!