October 7, 2021 – The beloved living card game from Fantasy Flight Games is getting refreshed. The Lord Of The Rings Card Game is being revised in an all-new core game set with increased content and some quality-of-life improvements.
The box comes with everything you may need to kick off your adventures, including enough cards and components for four-player games right out of the gate. Read on to learn more about The Lord of the Rings: The Card Game and why it has been a fan favorite for over ten years!
The new set arrives in early 2022! You can also pre-order now.
What Is New?
For the most part, this product is the same The Lord of the Rings: The Card Game that countless fans have known and loved for the past ten years. The rules are the same, and almost all of the cards included in the Revised Core Set are also the same.
There are, however, three types of cards included in the Revised Core Set that were not part of the original release: campaign cards, boons, and burdens.
These three card types are all used in the new campaign mode that comes included with the Revised Core Set. In this mode, players can experience each of the core set’s scenarios in sequential order, and the results of each scenario can affect the outcome of the next one.
If you already own the original LOTRCG then you are in luck, you can get these new cards for free! All campaign cards, boons, and burdens will be made freely available as print-and-play content on the Fantasy Flight website.
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About The Lord of the Rings The Card Game
For those of you who have never played The Lord of the Rings: The Card Game before, this game is a cooperative Living Card Game set in the fantastical world of Middle-earth. Players form Fellowships that undertake epic quests, travel through perilous locations, and battle vicious enemies such as Orcs, giant spiders, and the dreaded Nazgul.
Each player chooses up to three heroes and builds a deck of cards that represents the strengths, abilities, tools, and allies of those heroes. During each round, you will do things like play ally and attachment cards to strengthen your heroes, send your characters on quests, travel to various locations, and defend against enemy attacks before launching attacks of your own. All the while, you will need to keep your heroes healthy and carefully watch your threat value, the number that represents the influence of the Eye of Sauron upon you. Each round that passes will increase your threat value bit by bit, and if it ever reaches 50 or all of your heroes are defeated, you are eliminated from the game!
Each hero belongs to one of the four spheres of influence: leadership, lore, spirit, and tactics. Leadership heroes focus on abilities that bolster or defend other friendly characters, such as Aragorn (Revised Core Set, 1) using his Sentinel ability to defend allies or other heroes from enemy attacks. Lore heroes use their extensive skills and knowledge to support players in various ways, such as Beravor ’s (Revised Core Set, 12) ability to let a player draw 2 cards. Spirit heroes specialize in quests and facing the dark machinations of the encounter deck head-on; whether or not the players succeed on quests is determined by their characters’ willpower stats, and Éowyn (Revised Core Set, 7) has a whopping value of 4 in this stat and the ability to boost it even higher. Finally, tactics heroes are all about combat, with abilities that deal damage, reward them for dealing damage, or simply boost their attack strength so they deal even more damage, such as Gimli ’s (Revised Core Set, 4) ability to increase his attack for each point of damage he has suffered.
Each sphere of influence lends itself to a particular playstyle, and the best part is you are not limited to just a single sphere while building your deck! You can mix and match heroes of different spheres as much as you like to create your own unique deck; however, take careful consideration as you do so. During the game, in order to play a card you must pay its resource cost. Resources are generated by your heroes at the start of each round, and each hero has their own separate resource pool. You can only pay the cost of a card using resources from heroes of the same sphere of influence, which means that if you have only one hero of a certain sphere, then you can only use that hero’s resources to pay for that sphere’s cards. For example, if Gimli is your only tactics hero, then only his resources can be used to pay for the tactics cards in your deck—if you have a lot of tactics cards in your deck, then you may want to consider including a second tactics hero in your lineup.
While each scenario of The Lord of the Rings: The Card Game plays out a little differently, the core mechanics remain the same in each game. Each round, you will decide which of your heroes and allies to commit to progressing the quest, which is how you complete the scenario. However, the more characters you commit to the quest, the fewer you will have ready to defend against enemy attacks. Even weaker enemies like the King Spider (Revised Core Set, 74) can deal significant damage when undefended, while powerful enemies like the Hill Troll (Revised Core Set, 82) could potentially take out an undefended hero in a single hit. Striking the right balance between questing and combat is key to emerging victorious against the forces of darkness.