Welcome To board game is a fun roll-n-write game set against the backdrop of 1950s American suburbia. If you are not familiar with roll-n-write, think Yahtzee where everyone gets a game sheet, something happens and then they have to make a decision on a score to take. It doesn't have to involve dice, but give the roots, that is where we are. These have gone in many crazy directions and Welcome To is one of them. In this game, you are the mayor of a new town. Each round you are given a pairing of a house number and an action that help you build. At the end the score is added up and highest wins.
WELCOME TO – USEFUL INFORMATION
Welcome To was designed by French board game designer Benoit Turpin. He belongs to the group the M.A.L.T. (Mouvement des Auteurs Ludiques Toulousains), a grouping of designers in Toulouse.
Welcome To has spawned multiple expansions that mostly have a slightly different board or slightly tweaked rule. They include doomsday, easter, zombies, Halloween, Christmas and more.
Publisher Deepwater Games did a second printing + New Neighborhood expansion Kickstarter. It had 4,610 backers and raised $224,325.
All turns happen simultaneously, so there is no need to determine a start player. Because there isn't one.
No. While using a house number is always mandatory, the accompanying action (fence, bis, pool, park, real estate, temp worker) is always optional.
You do, you both get the points. As long as you both got the objectives on that same turn, multiple people can get it. After the turn, it is flipped over and anyone else who claims it will get the secondary points.
Take all the discarded cards and shuffle them up. You always want to not only leave the card that has been flipped but the top card not yet to be flipped since that is your number and action. Put the new stacks under the old. You always want to wait until the last possible moment to ensure the correct distribution of cards is being used.
Unfortunately, you do not get the benefit of that park. Because you placed your house number in a row that is filled with parks, no more can be added, and your action is wasted.
Yes, you just do not get the benefit of the pool. Add the number to the house like usual but DO NOT circle the pool or mark off a notch on your pool scoring.
No, those edges count as free fences. You would only need one fence on the other side (add have all the houses filled) to complete the neighborhood. If it is not a dotted white line, you do not need a fence there.
There are two main reasons - (1) helps you put more houses down to fill out a neighborhood to get more points or (2) get yourself out of a bind when you have done bad math and not left yourself a viable option to fill in a gap. For example maybe did "2" - space - "3".